University of Technology Sydney

C04423v1 Master of Animation and Visualisation

Award(s): Master of Animation and Visualisation (MAnimVis)
CRICOS code: 092411G
Commonwealth supported place?: No
Load credit points: 72
Course EFTSL: 1.5
Location: City campus

Notes

This course has an early, pre-session start date in early February in the year of commencement.


Overview
Career options
Course intended learning outcomes
Admission requirements
Inherent (essential) requirements
Applications
Recognition of prior learning
Course duration and attendance
Course structure
Course completion requirements
Course program
Rules and regulations
Articulation with UTS courses
Other information

Overview

The Master of Animation and Visualisation has been developed in partnership with the industry-leading digital animation studio Animal Logic and is offered through the UTS Animal Logic Academy. The course develops creative professional practice, conceptual skills and technical dexterity in animation and visualisation production. Under the guidance and mentorship of practitioners and leaders from the industry, learning is modelled on real-world production work structures in a custom-built digital production studio, engineered to the highest industry standards with tools and technologies that are leading the animation and visualisation industries into the future.

The course provides challenges and opportunities that encourage exploration and skills-building across the spectrum of roles in digital production, 3D animation, digital asset creation, visual effects and emerging visualisation disciplines. Collaborative work practices guide the development of strong competencies in critical thinking, problem solving, teamwork, and effective communication in a production environment. Graduates are able to work productively and effectively in a professional-style workplace.

Career options

Graduates are able to enter industry with advanced knowledge, skills and collaborative large-project experience. In addition, they gain creative project development and presentation experience, and can contribute to the development of technology projects and industry sectors. They gain experience that can be applied across a range of roles, from story development, pre-visualisation, modelling, rigging, asset creation, 3D animation, visual effects and digital pipeline production, to creating immersive visualisation experiences and across emerging technologies such as virtual reality, augmented reality and real-time production.

Course intended learning outcomes

A.1 Master of Animation and Visualisation graduates will use specialised knowledge of ethical Indigenous research approaches to inform their professional application in the fields of animation and visualisation, when working for and with Indigenous peoples and communities.
B.1 Master of Animation and Visualisation graduates engage and influence a broad range of stakeholders, and are able to evaluate and critically analyse social, economic and ethical impacts within the fields of animation and visualisation.
C.1 Master of Animation and Visualisation graduates apply expert design and innovation strategies to develop creative and technical outcomes within identified constraints.
D.1 Master of Animation and Visualisation graduates integrate expert knowledge, technical ability and research skills to design and produce animation and visualisation works.
E.1 Master of Animation and Visualisation graduates communicate professionally to specialist and non-specialist audiences and collaborate across disciplinary, hierarchical and professional boundaries in a global context.
F.1 Master of Animation and Visualisation graduates are reflective, adaptive, lifelong learners who make positive contributions to organisations and the broader society.

Admission requirements

Applicants must have completed a UTS recognised bachelor's degree, or an equivalent or higher qualification, or submitted other evidence of general and professional qualifications that demonstrates potential to pursue graduate studies.

Applicants must nominate one specialisation in 3D animation or visualisation production. The available specialisations are:

Art Department (concept art, environment art, storyboarding, character development), Pre-Visualisation/Layout, Modelling, Rigging, Animation, Visual Effects, Surfacing/Texturing, Lighting, Compositing, Production Management or Technical Direction

Applicants must provide the following portfolio of work substantiating their skill:

  • For applicants from digital artist specialisations (see list above, not including technical direction or production coordination), please provide a digital portfolio of work demonstrating aptitude in their nominated specialisation of 3D animation and/or visualisation production as a PDF file (maximum 10 pages) AND/OR a link to the applicant’s showreel (maximum video duration 2mins) on Vimeo, YouTube or a QuickTime file with clear captions of what the applicant’s role was in each sequence presented; or
  • For technical direction applicants (without a showreel), please provide documented experience in coding/programming for digital production or visualisation, and include links to coding projects on sites such as GitHub (PDF file, maximum 10 pages); or
  • For production coordination applicants (without a showreel), please provide documented project coordination and/or event management experience (PDF file, maximum 10 pages)

Applicants must also submit the following documentation:

  • A 300-word personal statement addressing the applicant's reasons for seeking placement in the Master of Animation and Visualisation at UTS
  • A CV (1-3 pages) that clearly articulates the applicant’s education, training and experience in their specialised area of 3D animation and/or visualisation production, dates of professional experience and employers (if any), contact details for two referees who can validate the applicant’s level of skills (these referees can be previous employers/managers or lecturers/teachers), and a concise account of the individual role played in the creation of any work submitted in the applicant’s portfolio and/or showreel

Applicants without the formal academic qualifications listed above will be considered if they meet one of the following criteria:

  • Diploma and/or Advanced Diploma in relevant areas of study, combined with at least 1 year of industry experience AND/OR evidenced advanced levels of knowledge and skill through self-directed learning (evidenced through a portfolio of work); or
  • Minimum of 2 years of relevant industry experience AND evidenced advanced levels of knowledge and skill through self-directed learning, evidenced through a portfolio of work; or
  • Completion of 3 or more industry short courses in relevant areas of study combined with at least 1 year of industry experience AND/OR evidenced advanced levels of knowledge and skill through self-directed learning (evidenced through a portfolio of work); or
  • Non-recent school leaver (over 21 years of age) with demonstrated maturity to undertake postgraduate studies (evidenced through employment and/or project experience) AND evidenced advanced levels of knowledge and skill through self-directed learning, evidenced through a portfolio of work.

The English proficiency requirement for international students or local applicants with international qualifications is: Academic IELTS: 6.5 overall with a score of 6.5 in listening, speaking and reading, and a score of 6.0 in writing; or TOEFL: internet based: 79-93 overall with a speaking score of 20-22, a listening score of 20-23, a reading score of 19-23 and a writing score of 21; or AE6: Pass; or PTE: 58-64 overall with a score of 58 in listening, speaking and reading, and a score of 50 in writing; or C1A/C2P: 176-184 overall with a score of 176 in listening, speaking and reading, and a score of 169 in writing.

Eligibility for admission does not guarantee offer of a place.

International students

Visa requirement: To obtain a student visa to study in Australia, international students must enrol full time and on campus. Australian student visa regulations also require international students studying on student visas to complete the course within the standard full-time duration. Students can extend their courses only in exceptional circumstances.

Inherent (essential) requirements

Inherent (essential) requirements are academic and non-academic requirements that are essential to the successful completion of a course.

Prospective and current students should carefully read the Inherent (Essential) Requirements Statement below and consider whether they might experience challenges in successfully completing this course. This Statement should be read in conjunction with the UTS Student Rules.

Prospective or current student concerned about their ability to meet these requirements should discuss their concerns with the Academic Liaison Officer in their faculty or school and/or UTS Accessibility Service on 9514 1177 or at accessibility@uts.edu.au.

UTS will make reasonable adjustments to teaching and learning, assessment, professional experiences, course related work experience and other course activities to facilitate maximum participation by students with disabilities, carer responsibilities, and religious or cultural obligations in their courses.

For course specific information see the Faculty of Engineering & Information Technology Inherent (Essential) Requirements Statement.

Applications

Due to the competitive nature of this course, please note the application closing dates:

Local students

1st round offers: 31 October

2nd round offers: 30 November

Late offers: January – please refer to application closing date

Please note that applications received after 31 October will be assessed based on availability of places.

International students

1st round offers: 1 November

2nd round offers: 6 December

Late offers: 10 January

Please note that applications received after 31 October will be assessed based on availability of places.

Recognition of prior learning

Recognition of prior learning is not available for this course.

Course duration and attendance

This course is offered on a one-year, full-time basis.

Course structure

The course comprises a total of 72 credit points. Students undertake three studio subjects worth 24 credit points each.

Course completion requirements

42909 The Connected Studio 24cp
42910 The Collaboration Studio 24cp
42911 The Challenge Studio 24cp
Total 72cp

Course program

A typical program is shown below.

full time
Year 1
March session
42909 The Connected Studio   24cp
June Session
42910 The Collaboration Studio   24cp
September Session
42911 The Challenge Studio   24cp

Rules and regulations

It is a condition of acceptance into the Master of Animation and Visualisation or the Graduate Certificate in Animation and Visualisation at the University of Technology Sydney (UTS) that students agree to assign to UTS all intellectual property that they create through their studies, coursework and research at UTS (including Copyright). Students are required to sign an agreement with UTS to provide for this assignment (refer UTS Intellectual Property Policy, clause 4.4).

Articulation with UTS courses

This course is part of an articulated program comprising the Graduate Certificate in Animation and Visualisation (C11326) and the Master of Animation and Visualisation.

Other information

Further information is available from:

UTS Animal Logic Academy
email animallogicacademy@uts.edu.au