University of Technology Sydney

32557 Enabling Enterprise Information Systems

Warning: The information on this page is indicative. The subject outline for a particular session, location and mode of offering is the authoritative source of all information about the subject for that offering. Required texts, recommended texts and references in particular are likely to change. Students will be provided with a subject outline once they enrol in the subject.

Subject handbook information prior to 2024 is available in the Archives.

UTS: Information Technology: Computer Science
Credit points: 6 cp

Subject level:

Postgraduate

Result type: Grade and marks

Description

This postgraduate subject introduces students to the uses of information systems in generating business value for organisations. It deals with the different types of enterprise information requirements, application of information systems to business problems, and recent developments and technologies in the marketplace. Emphasis is on organisational strategies for information systems, mobile, cloud and social computing, and design activities including working in design teams.

Subject learning objectives (SLOs)

Upon successful completion of this subject students should be able to:

1. Demonstrate different uses of Information Systems and responsibilities of Information System professionals in supporting organisational value. (B.1)
2. Demonstrate the design process and prototype development from a human-centered perspective to positively impact the lives of people (social innovation). (C.1)
3. Identify the business processes within organisations and basic technologies enabling business outcomes. (D.1)
4. Justify use of effective teamwork and communication skills during the execution of innovation driven problems/case studies. (E.1)

Course intended learning outcomes (CILOs)

This subject also contributes specifically to the development of the following Course Intended Learning Outcomes (CILOs):

  • Socially Responsible: FEIT graduates identify, engage, and influence stakeholders, and apply expert judgment establishing and managing constraints, conflicts and uncertainties within a hazards and risk framework to define system requirements and interactivity. (B.1)
  • Design Oriented: FEIT graduates apply problem solving, design thinking and decision-making methodologies in new contexts or to novel problems, to explore, test, analyse and synthesise complex ideas, theories or concepts. (C.1)
  • Technically Proficient: FEIT graduates apply theoretical, conceptual, software and physical tools and advanced discipline knowledge to research, evaluate and predict future performance of systems characterised by complexity. (D.1)
  • Collaborative and Communicative: FEIT graduates work as an effective member or leader of diverse teams, communicating effectively and operating autonomously within cross-disciplinary and cross-cultural contexts in the workplace. (E.1)

Teaching and learning strategies

Students will learn through a combination of topic presentation, design activities, and group discussions. There will be one hour of lecture and two hours of tutorial every week.

Students need to take the following points into consideration for pre-class preparation. These aim to ensure a productive learning experience and effective group discussion during the class time:

  • Lecture notes for each week will be made available on Canvas prior to each lecture. Students need to review lecture notes as well as corresponding recommended readings before coming to the class.
  • Each tutorial includes multiple collaborative tasks followed by a post-class relevant case study. Students need to study the case and answer related questions prior to each consecutive class.
  • Iterative learning is central, for this reason, students are encouraged to become proficient at bringing their notes and questions to the classes. They will discuss them with their peers and/or group members and exchange knowledge and seek feedback to make improvements or changes to their understanding and project.

Content (topics)

In a world where organisations are constantly trying to grow and gain a competitive advantage, Enterprise Information Systems play a vital role in helping organisations to achieve their objectives. This subject covers information strategies, models, frameworks, and technologies that enable organisations to support their everyday business as well as to succeed in their competitive environments. The subject does not need any technical or programming background; rather it critically analyses the applications of a variety of enterprise information systems for organisations. Real world problems and case studies will be discussed in the class, and students need to provide critical and relevant solutions.

The subject primarily covers the following topics.

  • Information Systems overview and real world IS challenges
  • Information Systems within the organisations
  • Organisational strategy, competitive advantage, and information systems
  • Ethics, privacy, and information security
  • E-business and E-commerce
  • Approaches to IS development and project management
  • Social, cloud and mobile computing
  • Intelligent systems
  • Design thinking

Assessment

Assessment task 1: Class discussion, case study, and reflection

Intent:

To achieve confidence in engaging in critical discussions based on one’s own inquiry into topics and personally reflecting on how to improve these skills.

Objective(s):

This assessment task addresses the following subject learning objectives (SLOs):

1, 2, 3 and 4

This assessment task contributes to the development of the following Course Intended Learning Outcomes (CILOs):

B.1, C.1, D.1 and E.1

Type: Exercises
Groupwork: Individual
Weight: 20%
Length:

1000 words (+/- 10%) combined for all relevant exercises

Assessment task 2: Information System review and evaluation

Intent:

To use organisations as case studies to translate own analysis of various information systems (and applications) to evaluate both intra- and inter- organisational systems for digital transformation, emerging technologies, IT strategy and governance, ethics, and security.

Objective(s):

This assessment task addresses the following subject learning objectives (SLOs):

1 and 3

This assessment task contributes to the development of the following Course Intended Learning Outcomes (CILOs):

B.1 and D.1

Type: Case study
Groupwork: Individual
Weight: 20%
Length:

2000 words (+/- 10%)

Assessment task 3: Quizzes

Intent:

To demonstrate and evaluate knowledge and understanding of the relevant topics.

Objective(s):

This assessment task addresses the following subject learning objectives (SLOs):

1, 2 and 3

This assessment task contributes to the development of the following Course Intended Learning Outcomes (CILOs):

B.1, C.1 and D.1

Type: Quiz/test
Groupwork: Individual
Weight: 30%
Length:

20 minutes each

Assessment task 4: Design Exercise (group)

Intent:

To apply design thinking approach towards innovative challenges and design of creative solutions.

Objective(s):

This assessment task addresses the following subject learning objectives (SLOs):

1, 2, 3 and 4

This assessment task contributes to the development of the following Course Intended Learning Outcomes (CILOs):

B.1, C.1, D.1 and E.1

Type: Design/drawing/plan/sketch
Groupwork: Group, group assessed
Weight: 30%
Length:

For project report: 3000 words (+/- 10%)

Minimum requirements

In order to pass the subject, a student must achieve an overall mark of 50% or more.

Required texts

Rainer, R. K., & Prince, B. (2021). Introduction to Information Systems. Australia and New Zealand Edition (8th Edition). Wiley.

Recommended texts

  • Dekker. (2020). Design Thinking (International edition.). Noordhoff.
  • Muller-Roterberg. (2020). Design Thinking. John Wiley & Sons, Inc.
  • Docherty. (2017). Perspectives on Design Thinking for Social Innovation. The Design Journal, 20(6), 719–724. https://doi.org/10.1080/14606925.2017.1372005
  • Valentine, Kroll, T., Bruce, F., Lim, C., & Mountain, R. (2017). Design Thinking for Social Innovation in Health Care. The Design Journal, 20(6), 755–774. https://doi.org/10.1080/14606925.2017.1372926
  • Liedtka, Azer, D., & Salzman, R. (2018). Design Thinking for the Greater Good : Innovation in the Social Sector. Columbia University Press. https://doi.org/10.7312/lied17952
  • Boylston. (2021). Design Thinking, Social Innovation, and Complex Systems . linkedin.com.

Other resources

Online support for this subject will be via UTS Canvas subject site at http://canvas.uts.edu.au.

You should also check your UTS email regularly for class announcements